Tools down!



I am actually extremely tired, so I'm gonna' keep this short...
This entry has a killer custom soundtrack thanks to Matt Heritage (@matt-heritage). Thanks, Matt!
I was submitting builds up to 1 minute and 29 seconds before close of the jam.
I made it through 100% of the "hot" tasks on my punchlist. That is to say, out of the things I deemed most important to ship, I touched them all. That's amazing. Well, for me it is. I mean really. I actually had a full working game 26 hours before the deadline. I mean, like WAT?
This game is (of course) using Canned Heat, my philosophy-as-game-engine thing. I extended the "engine" with dialogue/slideshows, sprite animation, segmented channel animation, a complete level editor (which was freaking invaluable!)... The source file (that includes all the Lisp code needed) is still just a tick over 1000 lines.
I drew and painted all of the artwork for backdrops, sprite, mobs and pels. Some of it (well, most of it) multiple times... (It took for-freaking-ever to get something I was happy with for Andy.)
This is the most polished game I've ever assembled. If you play it, I hope you enjoy it!
Files
Get Class 6 Goes to... HELL!
Class 6 Goes to... HELL!
Puzzle game where you rescue your classmates from the infernal realm.
Status | In development |
Author | oofoe |
Genre | Puzzle |
Tags | Comedy, Creepy, Horror, No AI, Short, Singleplayer |
More posts
- Fully Loaded...6 days ago
- Collisions!7 days ago
- Problems, Solutions and... More Problems8 days ago
- Bringing Things to Life...9 days ago
- Levels that are Edited10 days ago
- Map Editor!11 days ago
- Walking Around and MUSIC!12 days ago
- Specs and Stage13 days ago
- First Light!14 days ago
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