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Devlog
Submission to Lisp Game Jam 2019
Draggin' Dragon
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Devlog
Running Racket on Macs
May 01, 2019
by
oofoe
1
#mac, #problems
I wanted to provide a Macintosh executable to increase my platform coverage. I don't own a Macintosh, so I had to borrow one. Fairly nice, latest operating system and all that. Dr. Racket went on no...
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Tools down!
April 30, 2019
by
oofoe
1
#annouce
Contest version released! Well, it's 2355 on 2019-04-29, so it's time to set down the IDE and see how it falls out. The latest version is 1.1.0 (attached), which adds scoring. Unfortunately, I only ha...
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Death of a Power Supply...
April 29, 2019
by
oofoe
#psu, #update
This morning, my computer's power supply decided that it had had enough and shuffled off this mortal coil. What with one thing and another, I got the machine going again around 1600. Hurrah for standa...
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Sound on Dr. Racket...
April 28, 2019
by
oofoe
#audio, #sdl
I really wanted to do something with sound this time. Nothing much. A soundtrack, a few audio cues maybe... However, it's not looking good. Dr. Racket has a play-sound function in racket/gui, but it's...
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Following the Ball...
April 23, 2019
by
oofoe
Part of the game will be that the dragon follows the ball. You (the player) don't drive the dragon, you position the ball that he chases. Just to get started, I came up with a very simple "approach" f...
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Finding a handle...
April 21, 2019
by
oofoe
I have a pretty good idea of what I want the game to do. I don't have so good an idea of how to go about it. To compensate, I'm stealing sprite code from earlier projects. I did fix a rendering bug on...
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Getting Started
April 20, 2019
by
oofoe
1
Dr. Racket's set up. Initialized Mercurial. Got the bitbucket going. Have a concept and starting to figure out how to tell the computer what to do to make it happen. And now, I've started the project...
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