So I now have the hero character (cat) facing the direction of travel!
I redid a bunch of stuff in Blender to fix up the ears some, add a tail and rebuild the skeleton and rig. I also animated a turnaround so that I could get the different views. Then I wrote a little compositing program in Racket to read the separate render frames and put them together into a very basic sprite sheet.
I do still want to roto over these with grease-pencil, but this will serve for now to test with.
Movement keys are A, S, Z and X if you want to try the current upload on the game page!
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